using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("TB02_CoOp")]
	public class TB02_CoOp : MissionEntity
	{
		public Card m_bossCard => method_3<Card>("m_bossCard");

		public TB02_CoOp(IntPtr address, string className)
			: base(address, className)
		{
		}

		public TB02_CoOp(IntPtr address)
			: this(address, "TB02_CoOp")
		{
		}

		public void SetUpBossCard()
		{
			method_8("SetUpBossCard");
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new bool ShouldPlayHeroBlowUpSpells(TAG_PLAYSTATE playState)
		{
			return method_11<bool>("ShouldPlayHeroBlowUpSpells", new object[1] { playState });
		}
	}
}
